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Dungeon and Champion Rewards Blog Post


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43 replies to this topic

#21 TwoWaysyaWowT

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Posted 02 August 2013 - 12:17 AM

View PostReina Takayama, on 02 August 2013 - 12:14 AM, said:

I am one of these queensdale champion campers... So I know lol. I'm there a lot too checking map chat but these champ events are often the boar, wasp, troll and even oak are up all the time. There's almost never an end and its easy free kills. But I'm saying "he" or whoever is wrong because ppl don't seem to be there for loot. At least me nor my friends are there for loot cus it doesnt drop anything good most of the time. Heck half the time there isn't even loot. So what are ppl there for? All I can say is I do it for achieves maybe others do it for karma or exp or something else but these events are back to back so I'm saying ppl are there for the champion EVENTS. Not champions and their drops themselves actually
Well, it's a mystery that I suppose I'll never be able to solve.  Kinda' like how they bundle batteries in even-numbered packs but my TV remote uses three at a time.  X(

#22 UltraEM

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Posted 02 August 2013 - 09:26 AM

Okay so which type of champs will drop the loot bags with the rapierz iwantz the rapierzzzzzz

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#23 cyranal

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Posted 02 August 2013 - 10:58 AM

View PostUltraEM, on 02 August 2013 - 09:26 AM, said:

Okay so which type of champs will drop the loot bags with the rapierz iwantz the rapierzzzzzz
The only post I read in this thread. Everything else TL;DR or

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#24 UltraEM

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Posted 02 August 2013 - 11:03 AM

View Postcyranal, on 02 August 2013 - 10:58 AM, said:

The only post I read in this thread. Everything else TL;DR or

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I always make it a point to ask the important questions.

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#25 Heylo

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Posted 02 August 2013 - 03:19 PM

People will still farm CoF because it's all they know how to do. They might make less, but I guess we'll see. People are calling it the end of CoF farming and it hasn't even happened yet. Getting ahead of ourselves a bit...
Regardless, I'm excited to be able to run other dungeon paths and get decent rewards. I can do AC path 1 in about 15 minutes, same with SE1, TA UP, and a few other paths. If those start giving me 1-2g daily? I know where i'll be for the next few months. I'm not a very hardcore CoF farming, a group and I maybe farm once or twice a week for an hour and make between 5 and 7g. If I can make that same amount running dungeons I enjoy, adios CoF!

And @Reina, they're removing the money you get from the bosses in the dungeon. That 20s or so that drops, it's not going to drop anymore. I don't think they're changing the general loot from teh other mobs or boss chests, just, instead of getting that 20s, you get a daily champ chest. Then probably blues after that.

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#26 Reina Takayama

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Posted 02 August 2013 - 03:37 PM

View PostHeylo, on 02 August 2013 - 03:19 PM, said:

People will still farm CoF because it's all they know how to do. They might make less, but I guess we'll see. People are calling it the end of CoF farming and it hasn't even happened yet. Getting ahead of ourselves a bit...
Regardless, I'm excited to be able to run other dungeon paths and get decent rewards. I can do AC path 1 in about 15 minutes, same with SE1, TA UP, and a few other paths. If those start giving me 1-2g daily? I know where i'll be for the next few months. I'm not a very hardcore CoF farming, a group and I maybe farm once or twice a week for an hour and make between 5 and 7g. If I can make that same amount running dungeons I enjoy, adios CoF!

And @Reina, they're removing the money you get from the bosses in the dungeon. That 20s or so that drops, it's not going to drop anymore. I don't think they're changing the general loot from teh other mobs or boss chests, just, instead of getting that 20s, you get a daily champ chest. Then probably blues after that.

Oh, yeah, so its just slightly less, but from what people say, they don't depend on that drop for CoF money making, so i don't think it will destroy CoF farming but yeah, I never was a CoF farmer either, I do it a few times here and there, personal reasons why i dont like it but other dungeons and paths are also really quick, so it'll be great if we're getting rewards for sure!

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#27 DRKAugumon

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Posted 02 August 2013 - 07:07 PM

at the same time though, won't this system make people NOT run the longer dungeons? Because think about it, one hour long path for a dungeon = say... 5G, yet you can do 5 10 minute paths and get around the same amount and then higher amounts of drops....so it seems like they are trying to just promote easy explorable paths even MORE...
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#28 CriticKitten

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Posted 03 August 2013 - 11:45 PM

View PostDRKAugumon, on 01 August 2013 - 09:33 PM, said:

Im sorry, have you BEEN to queensdale? The champ farming off the f---ing whazooo!
Then those people, to be blunt, are relatively stupid.

Champ farming in Queensdale serves a single purpose: Daily Champion Slayer.  If you're "farming" there, you fail at understanding how farming is supposed to work.  Queensdale champ events would only drop around Lvl 15 in terms of karma/gold rewards because event rewards are scaled based on the ZONE level, not YOUR level.  Oh sure, you'd get loot drops, but why are you farming champion mobs in Queensdale for good loot drops?

You'd make far more in a high-level zone, or a dungeon, or most anywhere else.

So my point stands: NO ONE farms champion mobs for money.
http://i.imgur.com/8oyFVq7.jpg

This is why you don't shoot your mouth off about how great you are, while continuing to lose match after match.  Enjoy your new ranking, Ehmry Bay.  It's truly the one you deserved.

#29 DRKAugumon

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Posted 03 August 2013 - 11:51 PM

I don't remember the point ever being money o-o I thought we were talking about farming in general, I know they are stupid, I tell them that every time i'm there, but they still farm it. Why? No -quaggan- ing idea. The just do.
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#30 CriticKitten

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Posted 03 August 2013 - 11:55 PM

The point was ALWAYS money.

People don't kill a lot of the champ mobs in the world because the effort required isn't worth the loot you get once you kill it.  There are straight up DOZENS of champ mob events all over the world that are perpetually up because killing the champ would require way more effort than it's worth.

Thus they are giving champion mobs more rewards to entice people into farming them more.
http://i.imgur.com/8oyFVq7.jpg

This is why you don't shoot your mouth off about how great you are, while continuing to lose match after match.  Enjoy your new ranking, Ehmry Bay.  It's truly the one you deserved.

#31 DRKAugumon

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Posted 04 August 2013 - 12:00 AM

farming them...more...even though people already farm them...alot...makes...sense...i guess?
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#32 CriticKitten

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Posted 04 August 2013 - 12:08 AM

As I said earlier, NO ONE farms them for money (unless they're stupid).

Ergo they are adding rewards to champions that will encourage people to farm them.

It makes perfect sense.  It sure ain't rocket science. >_>
http://i.imgur.com/8oyFVq7.jpg

This is why you don't shoot your mouth off about how great you are, while continuing to lose match after match.  Enjoy your new ranking, Ehmry Bay.  It's truly the one you deserved.

#33 DRKAugumon

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Posted 04 August 2013 - 12:09 AM

People farm them alot...even without reward.... >_> no one does it for money, its karma and xp from level 1-20, easy
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#34 DRKAugumon

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Posted 04 August 2013 - 12:15 AM

and it gives decent XP. one champ kill is 10k xp, 25 of them and even an 80 can level up o-o
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#35 CriticKitten

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Posted 04 August 2013 - 12:44 AM

No, some people farm some champions exclusively in Queensdale.

That is not the same as having lots of people farming every champion in every map.

See the difference?  I'm not really sure how much simplier I can make it.

There are countless numbers of champions who are almost never targeted, ever, and the reason is because the rewards for a champion aren't nearly worth the effort to kill it.  Thus the devs are adding more rewards for champion mobs to try and encourage people to hit all of the champ events that are currently ignored by the vast majority of the in-game population.
http://i.imgur.com/8oyFVq7.jpg

This is why you don't shoot your mouth off about how great you are, while continuing to lose match after match.  Enjoy your new ranking, Ehmry Bay.  It's truly the one you deserved.

#36 DRKAugumon

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Posted 04 August 2013 - 12:49 AM

But most people will just hit the starter area ones or Orr :)
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#37 CriticKitten

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Posted 04 August 2013 - 01:01 AM

I never said it was going to work.

I was trying to explain their rationale for making this change in the first place.

And to be fair it's not a BAD one.  If I run past a champ event now while leveling an alt, maybe I'll actually stop and do it now.
http://i.imgur.com/8oyFVq7.jpg

This is why you don't shoot your mouth off about how great you are, while continuing to lose match after match.  Enjoy your new ranking, Ehmry Bay.  It's truly the one you deserved.

#38 Reina Takayama

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Posted 04 August 2013 - 11:51 AM

Yes Kitten has summarized what i was saying before well. People don't kill champions (aside from meta events with reward chests, though those aren't champions most of the time but some might have same hp level anyway) for money, but for achieves or whatever else.

On the other hand, personally, I kill every champion I see. If i'm solo, all the better. I only kill them for the thrill of it, challenging myself, particularly being able to solo most champions/champion events is a great feeling :3

However, most people do leave champions thats why I have to solo a lot of champions cuz people don't do them. Even in Orr, people almost only go for the temples that has chest rewards. When I take my Orr zerg event through the maps of Orr and do some more rarely done events, some people have never done these champions before. Some event chains give chest rewards too, but they're just off the normal path.

If they give me decent reward for things around the world, that's something we will all really appreciate. That will definitely feed my champion killing sprees! :D

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#39 Heylo

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Posted 05 August 2013 - 03:51 PM

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View PostDRKAugumon, on 02 August 2013 - 07:07 PM, said:

at the same time though, won't this system make people NOT run the longer dungeons? Because think about it, one hour long path for a dungeon = say... 5G, yet you can do 5 10 minute paths and get around the same amount and then higher amounts of drops....so it seems like they are trying to just promote easy explorable paths even MORE...

I think you only get the 1g reward for a shorter path once a day, so you'll have to run all the short dungeon paths, which is my plan :3

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#40 DRKAugumon

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Posted 05 August 2013 - 03:52 PM

View PostHeylo, on 05 August 2013 - 03:51 PM, said:

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I think you only get the 1g reward for a shorter path once a day, so you'll have to run all the short dungeon paths, which is my plan :3
Mew, fair enough...im still just in it for the lootsie doodles anyways x3
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