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Help with Warrior build Roaming/Havoc for Comrade.
#1
Posted 02 August 2015 - 12:44 AM
I need some help getting my friend going with a viable Warrior build that can be used to easily solo camps and would be useful for small group havoc and engagements with real players.
this is what he currently runs http://gw2skills.net...q9HewEDZAM3CA-w
Any help is appreciated, any build that might help encompass using the armour and runes he already has would be fantastic, if possible. Any viable build that would encompass the weapon set he already uses would be helpful, as he is comfortable using these weapons and has been for many year (albeit in PvE).
If the build needs to be completely scrapped, this is understandable too. Our 1st goal in making him into a competent WvW player is giving him the ability to solo camps and do so efficiently. Any advices on this subject would be helpful.
Unfortunately I don't really play warrior so I can't be of any help to him what so ever. Please keep in mind he is playing from the mindset of a player almost completely new to WvW. The only thing he understands completely is how to pull camps and break line of sight. Beyond that he is having trouble surviving killing all the guards. So please keep this in mind when providing any advices.
Thanks so much in advance.
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#2
Posted 02 August 2015 - 01:45 AM
just the first things that come to mind.

#3
Posted 02 August 2015 - 02:04 AM
Heres what i been using to roam with http://gw2skills.net...m38m38mFCQwYA-w
80 Warrior: Kiera Fang
Haven't played gw2 since november 2015
#4
Posted 02 August 2015 - 02:10 AM
QueenEtna, on 02 August 2015 - 02:04 AM, said:
Heres what i been using to roam with http://gw2skills.net...m38m38mFCQwYA-w
I think What I ran on my warrior pre recent change was something very similar, but alas I couldn't flip a camp with it either. Granted, I'd get annoyed when I died, and would just go get back on my Engi, because fuck warrior. lolol.
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[KOoK] Knightly Order of Kryta (GLORY OR DEAD!)
------------------------------------------------------------------------------------------------------------
Owner & Purveyor of
Holy Hand Grenades of FRAANTIOCH
--Specializing in fantastic deaths since 2012--
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Fraani |
D K Maalix |
Kuriix |
Lahrkk |
Amaanyxxi
Aduah Hawen |
Muirgheal Síofra |
Magni Pardus |
Arsalan Xerxes
#5
Posted 02 August 2015 - 02:18 AM
80 Warrior: Kiera Fang
Haven't played gw2 since november 2015
#6
Posted 02 August 2015 - 08:43 AM
THIS is pretty much the go-to Warrior build right now. If you want to go further, look at Biff's "Blowhard Bruiser" thread--we've had extensive discussion of Warrior builds in that thread.
Plainsman, on 02 August 2015 - 01:45 AM, said:
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#7
Posted 02 August 2015 - 10:29 AM
This is what I'm currently running with the Hoelbrak rune variation. One could also use Krait, Tormenting, Melandru, or even something like Forgeman. I've tried Giver's weapons but found it overall effective with ordinary stats until Anet decides to release an ascended version. However, for someone only able to afford exotic, Giver's may be equally viable.
If you don't feel you're able to time the Doom sigil's poison well enough to effect their heal, Cleansing could give you even more condition removal. One could easily take another stance over Endure Pain. Another variation could be Bull's Charge, but I find it invaluable for all of gap closing, escape, and throwing people off who weren't expecting any CC from the build. Put whatever you want over it if you don't like it. Just some variation ideas.
This is a hybrid build with your damage distribution roughly 65/35 between conditions and direct, depending on what you are fighting against. I've still been able to crit people for ~7k with Final Thrust; Arcing Arrow is decent as well. The conditions themselves will end people who aren't specced to dump them often.
I don't know how friendly this would be to a new player - I find myself cancelling and masking animations a lot as part of my basic fighting style...warriors lack a lot of the "tricks" that other classes have, so I feel you're forced to perfect the basics. This might be an experience he likes, but he also might enjoy it more with a more standard direct damage setup. What Slein said is pretty meta (because it's effective)...and he's right that Defense/Discipline are trees you will find in most any build.
#8
Posted 02 August 2015 - 10:52 AM
Liric, on 02 August 2015 - 10:29 AM, said:
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#9
Posted 02 August 2015 - 10:53 AM
I didn't dig through any of Biff's threads because I figured most of the stuff/theories in there would be aimed at advanced play, and I was looking for something that will help give him some lift before trying to do anything more advanced.
I'm sure he will take a look at this thread here a little later. I would still love to hear any other builds/takes for a warrior new to WvW/sPvP in general thanks for the replies.
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[KOoK] Knightly Order of Kryta (GLORY OR DEAD!)
------------------------------------------------------------------------------------------------------------
Owner & Purveyor of
Holy Hand Grenades of FRAANTIOCH
--Specializing in fantastic deaths since 2012--
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Fraani |
D K Maalix |
Kuriix |
Lahrkk |
Amaanyxxi
Aduah Hawen |
Muirgheal Síofra |
Magni Pardus |
Arsalan Xerxes
#10
Posted 02 August 2015 - 11:51 AM
A traited greatsword is really the fastest way to clear a camp now, so your friend will come to love it. If s/he pulls a whole camp into one bunch and uses all three of the stances most people have recommended, you can seriously clear the camp in 20s or less. GS2 -> F1 -> GS3 (into a wall/object) -> [swap] -> F1 -> H2 and then finish off anything still standing using the Hammer auto (if any). With those stances, barely any damage will be taken. Face roll easy and almost no chance to be interrupted by a defender (they won't get swords on the map until it's too late).
This is the what I've been running for the last while, making small variations as the mood strikes me (like Frenzy for the extra quickness, or Bull's Charge for the knockdown). The traited shield allows me to stack lots of might, stay in a fight longer, and get the lulz when I kill scubby pew pew rangers who don't realize they're killing themselves. Shield 4 is a nice interrupt for either the immobilize (sword F1) into 100b, or Final Thrust. Final Thrust can cleave 10-12k with might stacks. Sword 2 is also excellent. H/gs has more damage overall though, and the aoe cc is pretty amazing, especially in havoc.
The food choice is for cheapness, with lemongrass being a more expensive and effective choice (same with Superior stones over Hardened). Hoelbrak might also be a more optimal rune choice, though I personally prefer the permanent Fury uptime, swiftness, and party benefits that Pack runes bring. I haven't done the math, so Pack may also be the optimal choice unless you're getting buried in condis.
Also, fwiw, a lot of the builds I've been posting aren't really for advanced players, but they're not really optimal either. They're more experimental, trying to figure an angle that could give a leg up in certain circumstances. You were probably right not to look at those builds because the ol' standards (like the h/gs) are generally better.
Also, simple pro-tip for your friend. With the Strength line you get Reckless Dodge as a minor, which does quite a bit of aoe damage when you dodge into people. So try to do that as much as possible when dodging. In fact, a fairly standard greatsword opener I use against real people goes:
- GS4 Bladetrail: Get two reasonably good hits on a bunch of people (approx 5k), applying cripple
- Dodge into them: for usually about 2-3k on a crit to anyone in my way (that nobody thinks to dodge)
- GS3 Whirwilnd: To do roughly 6.5k damage to anyone clustered, evading damage along the way
EDIT: Unless running with a group, I've decided Hoelbrak is better than Pack for this build due to the fury Arcing Slice brings. I'm going to run with Strength runes for now though, since I have a set of those, I don't feel underpowered against conditions, and it'll mean even MOAR KILLING POWER!!!
Ladies and Gentlemen, it's Biff Rangoon and the Neglected Step-Children! Let's meet rest of the band, shall we?
Max Kablooie -
Bifficus Maximus -
Biffles Ma Niffles -
Stabby Peet
#11
Posted 02 August 2015 - 12:13 PM
Thing 2) My god those utility slots, pray to lyssa has got to go, you are a warrior, you have berserker stance, learn to love it.
Thing 3) You are using trooper runes with only one shout, no. Bad. A warrior shouldn't be running trooper runes now anyways, hell no one really should. Get yourself some Hoelbrak runes or if you're on a budget you can get by with privateer.
Thing 4) If you're going to take arms, and since we'll be running hammer/gs here, there is absolutely NO reason not to take unsuspecting foe and burst precision. Also I would personally take Merciless Hammer over Burst Mastery but eh.
Thing 5) SINISTER WEAPONS? *slap*
http://gw2skills.net...YiZjLAAhAKvFA-w
That right there, is your basic ham/gs setup and it'll get you through. It'll take a bit of getting used to, but it's the easiest warrior spec I can think of for roaming.




Flux Paradox




Proud member of Conglomerate of Terror [CoT], [ICEE], and part time ERPer with [BDSM]
#1 YOLO ele.
#12
Posted 02 August 2015 - 12:51 PM
Biff Rangoon, on 02 August 2015 - 11:51 AM, said:
KaiX, on 02 August 2015 - 12:13 PM, said:
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#13
Posted 02 August 2015 - 01:06 PM
Slein Jinn, on 02 August 2015 - 12:51 PM, said:
I know and agree. I was responding to her comment that most of my builds, etc. were probably for more advanced play.

Ladies and Gentlemen, it's Biff Rangoon and the Neglected Step-Children! Let's meet rest of the band, shall we?
Max Kablooie -
Bifficus Maximus -
Biffles Ma Niffles -
Stabby Peet
#14
Posted 02 August 2015 - 10:06 PM
Biff Rangoon, on 02 August 2015 - 11:51 AM, said:
Thanks biff, I was hoping you'd reply. Good stuff, Thank you for the insight on the rotation I hope this will help him alot. He's learned from me, so he pulls camps all on top of himself.

KaiX, on 02 August 2015 - 12:13 PM, said:
Haha yeaaaa, thats the 1st thing I noticed when he sent me his build. I was like oh noes, that has to go. Condi isn't going to do you and good.
The reason for the trooper runes was to help offset the loss of toughness and vitality since he he decided to go all zerk. I was planning on recommending stepping him up to Hoelbrack or Strength when he can survive better. Also at this point its stupidly expensive for him (aren't they still around 10 gold a rune)
------------------------------------------------------------------------------------------------------------
[KOoK] Knightly Order of Kryta (GLORY OR DEAD!)
------------------------------------------------------------------------------------------------------------
Owner & Purveyor of
Holy Hand Grenades of FRAANTIOCH
--Specializing in fantastic deaths since 2012--
------------------------------------------------------------------------------------------------------------
Fraani |
D K Maalix |
Kuriix |
Lahrkk |
Amaanyxxi
Aduah Hawen |
Muirgheal Síofra |
Magni Pardus |
Arsalan Xerxes
#15
Posted 02 August 2015 - 10:24 PM
Aduah, on 02 August 2015 - 10:06 PM, said:

Haha yeaaaa, thats the 1st thing I noticed when he sent me his build. I was like oh noes, that has to go. Condi isn't going to do you and good.
The reason for the trooper runes was to help offset the loss of toughness and vitality since he he decided to go all zerk. I was planning on recommending stepping him up to Hoelbrack or Strength when he can survive better. Also at this point its stupidly expensive for him (aren't they still around 10 gold a rune)




Flux Paradox




Proud member of Conglomerate of Terror [CoT], [ICEE], and part time ERPer with [BDSM]
#1 YOLO ele.
#16
Posted 02 August 2015 - 11:21 PM
#17
Posted 03 August 2015 - 09:42 PM
I am not sure I have heard anyone (anywhere) articulate a good answer to how a warrior fits into an optimal five-man havoc comp. However, for flipping un-upgraded camps, pretty much any build will work... including the one in the OP. You don't even need to use your utility skills. You just have to understand target priority and game mechanics. Use LoS effectively. PvE, at least at that level, is easy.
For very simple warrior advice that can be used against players and won't cost that much cash:
1. Trait lines: Strength, defense, discipline. In theory, you can swap in Tactics for Strength to get more group support. However, it strikes me that you wouldn't want to be nearly as glassy as the build in the OP if you were running Tactics, and you might even want to add some healing power. In my view, this requires some theorycrafting and experimentation. I would not recommend it for your friend. I have also seen some strength, arms, discipline builds that seem interesting for full YOLO play. I would not recommend these for a beginner, except for messing around.
2. Don't use runes to make the build tankier. Mix in soldier gear. Just don't let your base critical chance drop below 25-30%... and only be as tanky as you need to be to stay alive. For a cheap rune set that works decently, try privateer. Yarr.... If money is not an issue, Hoelbrak is my goto warrior runes for WvW roaming. Strength and Pack aren't bad, depending on your build.
3. I clear camps best using longbow/greatsword ("greatbow"). If I was limited to three weapons in my pack, they would be hammer, greatsword, and longbow. All zerker. Other weapon combos work well... but those three span the range of havoc play.
At the moment, I am mostly running a frenzy, Bulls Charge, heightened focus, greatbow build. Air/fire on bow, and hydromancy/bloodlust on greatsword. Banner when I run with Biff. Otherwise Rampage. I am not 100% happy with it... but it works. I frequently swap in hammer for bow.
Good luck.
#18
Posted 04 August 2015 - 09:18 AM
matthen, on 03 August 2015 - 09:42 PM, said:
There seem to be two best candidates for Warriors right now. One is a full zerker build that basically tries to just win team fights through pure brute force with Rampage. The other is a support-ish Shout build like what I discussed extensively in Biff's thread. A few of the particulars for both builds are open to debate, but I don't think any configuration of either is really truly optimal right now. Zerker Warrior just doesn't offer anything comparable to what other DPS builds can bring outside of Rampage, and Rampage is eminently counterable. Support builds are probably a slightly more encouraging prospect in my opinion because they fit into a bit of a gap between Eles and Guardians, but those competitors are just so strong that I still don't see Warrior being optimal. It's worth mentioning that Shout Warrior does work better in WvW than it does in sPvP, though, because of the ability to use a blend of Zealot/Cleric/Celestial stats. Warrior offers more consistent and reliable team support than a D/X Elementalist and more CC/Damage than a Bunker Guardian, so that's where I'd try to build them in if you're going to use Warriors, but honestly it's probably better to just use Elementalists and Guardians.
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#19
Posted 04 August 2015 - 12:27 PM
The reason I ask is I recall comments about 800 condi damage becoming some sort of magic number before condis would start to hurt.
Going full zerk on a bow would seem way less valuable than on a hammer, hence the question.
As for clearing camps, you could practically use an oven mit as your alt set to a traited gs now and still clear before swords. It's that strong on a cluster.
Ladies and Gentlemen, it's Biff Rangoon and the Neglected Step-Children! Let's meet rest of the band, shall we?
Max Kablooie -
Bifficus Maximus -
Biffles Ma Niffles -
Stabby Peet
#20
Posted 04 August 2015 - 01:06 PM
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