Slein Jinn, on 19 May 2015 - 07:33 PM, said:
I actually do run Shoutbow in WvW a pretty significant proportion of the relatively little time I spend in WvW. I've been running it with full zerker gear and cheap Pirate runes just because that's what I happen to have on the character; I probably have the resources to put more appropriate gear on her, but I'm in chipmunk mode until we see where the chips fall with all the upcoming changes. Even with that far from optimal gear setup, I can clear a camp in about 30-40 seconds, and I could probably improve my speed flipping if I cared to invest the mental energy into it. I've won nearly every 1v1 I've come across in WvW--I remember one loss to a very decent Power Ranger who kited well, but I've killed a few Power Rangers, too, and they're about as close to a hard counter as there is for Shoutbow... I'm probably about 8-0 against other Warriors in WvW, most of them Hammer/GS.
First, I feel you on the gear front. As mentioned, that's what's in the way of my mesmer training program atm. Second, can we arrange a time where you show me how you're clearing a camp that fast with that build? It's not that I don't believe you, but I don't understand how you can do it in 30-40s using a zerk bow and sword as your damage sources. I'd also like to see you in some fights with it, specifically when you're up against a lot of cc (1v1s sure, but also normal stuff you see in wvw). I'd be there too, so it's not as though I'm asking you to handle 1vx or anything. Unless you've got a warrior on CD or GoM, I won't be able to fight you directly in wvw, and pvp arenas just aren't the same, so some real life field testing may be the better way to go.
Slein Jinn, on 19 May 2015 - 07:33 PM, said:
All that said, I don't think Shoutbow is an optimal WvW roaming build right now. I play it because I don't really care about WvW roaming, I really enjoy the build, and it's my main in sPvP. It has the same problem a lot of Warrior builds have--vulnerability to kiting--but it has a worse case of it than many of them do. My point, though, is that the problems with Shouts in WvW isn't the Shouts themselves. Shouts are unquestionably stronger than Stances. The issue is that, for most popular roaming weapon sets, you can't get all the traits you need to make everything else work properly while running Shouts. But that's soon to be changing; with the upcoming trait changes, you're going to see Shouts with basically every weapon set. And anyway, you're running a build here where you could effectively get Shouts almost for free.
How are they kiting you with a bow and a s+wh?! I always assumed that was one of the only routes for a warrior to
not get kited! And, yeah, I feel the same way about the update. I'm actually looking forward to trying out a variety of build options that open up with it. Should be fun.
Slein Jinn, on 19 May 2015 - 07:33 PM, said:
Well, I've never been one to have much of an opinion about solo roaming builds. I care about as much about solo roaming as a playstyle as I do about PvE. Maybe less, actually; I'd probably rather learn to speedrun dungeons than put much energy into solo roaming. I look at everything through the lens of group play, but not necessarily organised groups. You started this off with an anecdote about using it in team play and comments about team support from the Warhorn... If this is supposed to be a solo roaming build, then I retract my previous comments and have no further opinion on the matter.
No need to retract, but what about my battlecry? That
has to count as a powerful shout, and Anet
better include it in the upcoming changes!

But roaming's a blast, man, you should give it a shot especially at this tier. People say it's dead and that it can't be done, but it can if you're at all into harassing the enemy till they cry "mommy!"