Sorrows, on 17 June 2015 - 04:05 PM, said:
DLC is the gem store in my opinion. The way you phrase DLC makes every expansion ever has been DLC (free or paid). I'm also not paying 15$ to even access this "DLC" after I've bought it. I wasted 3 years of my life on Runescape membership and paid more total than I have on GW2, and I've accomplished alot more on GW2. Better friendships, better community, and alot more than just playing a game. And alot of people offer prepurchase/earlyaccess/etc before a release date. Notable example, Minecraft had a few years of alpha/beta before it went full release. You don't PvE much if you think 3 days will cover everything the expansion has to offer. Just stick with the core game, no one is making you buy it.
Arenanet billed this game as a pay one time to play. No expansions no monthly fee. The reason I call it DLC is due to the fact that they have stated quite a few things about this "expansion"
1. It isn't a stand alone like GW1 expansions that cost $50.
2. Its smaller than the core game.
3. Its a more feature rich expansion than content rich expansion.
Also we are only getting access to the Maguuma Jungle. The Kryta map has 4 zones, Ruins of Orr 3 zones, etc. This means you are looking 3-4 zones at best with maybe a new city....maybe. You are only getting 1 class extra. They've said shit about a new campaign and let's all be honest with each other. The actual "campaign" will most likely be Living Story which has always been free in the core game per their initial stated business model. What's going to be horrendous is the fact you the players can't play the new living story b/c it will most likely be HoT exclusive LOL.
Grav, on 17 June 2015 - 07:07 PM, said:
Regardless of the price, I'm still too pissed off at Anet for {a} refusing to address the WvW population imbalance issue after literally years of looking the other way, and {b} replacing my home BL with a gimmick carnival.
Things can always change between now and release, but as things currently stand, I won't be buying it.
We agree here but it'll never change b/c server xfers = $$$. I agree though and this expansion basically is a big FU to the PvPers/WvWers
Slein Jinn, on 18 June 2015 - 01:16 AM, said:
So $50 for an expansion that will be entertaining for 3-6 months is a bad deal, but $60 for a new console game that keeps you busy for about a week is industry standard...
I think I've figured out what's going on here. ANet is the parent who has spoilt their children. Guild Wars 2 was such incredible value, offering not only an amazingly deep game with potentially tens of thousands of hours of gameplay for no subscription fee and a completely non-invasive cash shop, but then on top of that offering tons of free add-ons with actual gameplay content, tons of quality of life additions, lots of toys to play with, etc. I quite literally don't think I've ever bought anything in my life that has been better value-for-money than Guild Wars 2. I've played 7200 hours on my main account, meaning I've paid about 0.8 CENTS per hour to this point for high quality entertainment. And I could probably play the game this long again without a single new patch, to be honest.
Against any other standard of comparison, this expansion will be a great value. It's cheaper than stand-alone games that you can finish in a week, with way more longevity than such games have for certain. Never mind other ways you could spend your entertainment budget, like going out for drinks, going to the cinema, or even paying for a decent cable TV package. But you guys are so spolit by how the phenomenal value ANet has given you up to this point, that there's no possible way for them to please you. They've been giving you everything you could ever want for free for years, and now they dare to ask for a relatively small amount of money for something, so you're throwing your toys out of the pram.
It's ridiculous.
I bought the $100 version, which effectively costs 350% more for me than for most of you, because I live in a much smaller economy with a much lower cost of living and comparatively lower incomes. I strongly encourage all of you to do the same, because ANet has given you one of the most amazing entertainment bargains in history, and this is the best way of expressing satisfaction. If you pay, hopefully nothing will change.
Ok you need to stop right there and let's clear up a few things.
First you need to remember the initial mission of arenanet when advertising GW2. No subs, no expansions, pay 1x to get everything, cash shop for extras/cosmetics only, no pay to win, in game updates for free, etc. You get the idea now?
So this "expansion" has violated their original mission.....but you know what? I'm ok with that if the product warrants my money. Currently and prolly on release the product is NOT worth $50. Look up at my 1st reply to Shadow in this post and you'll understand.
As for the tirade on how we are being whiny, greedy, etc. you have to go back to Anet's ORIGINAL mission and statements. We are actually giving them a pass with being OK with them releasing an expansion. They said they'd never do it....but 99% of the players are OK with it b/c we support the game/company. What we are not OK with is the ripoff that is HoT. There is NOTHING you can rebuttal with to change this argument of mine. The simple fact that THOUSANDS of players have expressed displeasure vs the few that wanna roll over and take it w/out lube tells me I'm right and you are wrong.
p.s. They also said they'd never allow flying in this game but wtf is this glider shit??
p.p.s. The argument about general production games for consoles that are $60 and only take a fraction of the time to complete is null and void. The money spent to bring a AAA title out nowadays FAR exceeds the price of HoT. In the Xbox 360 era games were costing 200 million to make. If HoT had the production value of one of those AAA games the $50 price tag wouldn't even be a question.
Sorrows, on 18 June 2015 - 07:02 AM, said:
Arenanet lacks decently on hardcore PvE content, yes. However, overall breadth of content is quite wide. Between small and large scale PvP, PvE, and other groups/genres/etc people make up to play while inside the game there's a lot.
Why should Arenanet cater to "Veteran" players? They've already stated, getting people into the game and playing actively is their #1 goal because that's how they make money. They provide content (Living World, feature packs, other) to keep those people playing. Buying the game is the only commitment you have to paying. It's been shown for 2 years that all content after that is free unless you are not actively playing. In which case you can still grind inside the game to buy it. Gem Store is 100% cosmetic and has no advantages outside of the base game anymore. They've learned from their early gem store debacles (mainly buy these boxes for chance to get a ticket to trade in during this 2 week special event), and only kept it to the BLC keys now.
Buying the expansion gaurentees you at least 2 Living story series, which is a 20-40$ value depending on how you view it (10$ ea from buyer standpoint, 20$ from seller's stand point). And they've already shown that those living stories can give you new maps even if you don't unlock the Living Story section (Southsun + Dry Top + Silverwaste, and all the temporary festival maps / mini games).
The only thing Arenanet does not do too well is support their WvW section of the game, which is what most people here play. And yes this is sad, but a lot of the discrepancies (coverage/numbers/etc) are all based on the players and not on Arenanet. Arenanet doesn't want to tell the players how to play the game. With Guild Halls coming out, perhaps there will be an end to "Fight Tiers" because they can organize it easier in guild halls across all servers. They also announced guild leaderboards and world leaderboards (I think), but other than that we have no information on them. However, if the fight tier falls apart, what happens then? You'll see PPTers, pug zergs, and zerg busting. It may actually be more even across the map, but not immediately. (This is all highly theoretical)
I'll continue this post later, I'm going to be late for work.
So much wrong in this post that picking it a part does no good.
I will say two things on it
1. GW2 content in PvE pales in comparison to a lot of MMO's....its not even close.
2. HoT isn't worth $50 and is infact only a $30 buy with the core game making the price $50. This infuriates veterans b/c we are paying the same and getting less. You can't argue this point...it is fact.